Yearly Archives: 2016

13 Years of Accumulation, ChinaJoy 2016 Holds High the “Banner of Pan-Entertainment”

Since 2004 when it met with the players for the first time, each of the ChinaJoy has become a feast of entertainment for China’s game industry, and for 13 years of history, ChinaJoy always grows side by side with the

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How Chinese gamers and analysts see possible acquisition of Supercell by Tencent

It was reported by Wall Street Journal yesterday that according to an informed source, Tencent Holdings (Tencent Holdings Ltd. ,0700.HK) is about to conclude the transaction with Supercell Oy – developer of popular Finnish mobile game Clash of Clans, which

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Huge agency market driven by mobile games supervision: small developers in China face catastrophe

General office of The State Administration of Press, Publication, Radio, Film and Television (SAPPRET) of China recently published “The Notification Concerning Mobile Game Publishing Service Management”, regulating mobile games content verification, publishing declaration and game publication number application. And after July

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The Whole World is talking about VR, Do You Still Refuse It?

Dating back to 2014, Facebook spent a whopping $2 billion price to acquire Oculus, becoming a corner stone that ushers in the incoming crazy era of virtual reality. Today, the VR technology continues to heat up, Google, Sony, HTC and

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CEOS FROM LEADING MOBILE PLAYERS TO KEYNOTE AT MOBILE WORLD CONGRESS SHANGHAI 2016

GSMA Announces Additional Exhibitors, Sponsors, Partners and Programmes Beijing: The GSMA announced confirmed keynote speakers for Mobile World Congress Shanghai, including CEOs and senior leaders from companies such as AT&T Mobility, Baidu, China Mobile, China Telecom, HTC, KDDI, NTT DOCOMO,

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Tencent sues KongZhong for plagiarizing League of Legends, claiming compensation of RMB 3 million

Recently, Tencent tried to take game operator “KongZhong” and developer Shanghai Dacheng Network Technology Co., LTD to the court for unfair competition, accusing KongZhong’s SuperTeam of plagiarizing League of Legends. Tencent appealed for a sentence that two defendants shall stop the infringing

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NetEase America: China and North America have different gamers and mediums

Translating: Liu Jingjing, Editing: Karvin NetEase announced on 25th February 2015 the official opening of the North American Office located in California and that its emphasis of game development would shift to mobile platform and players in Europe and America. Lunar

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South Korean Neople’s audit report: Tencent to renew DNF Chinese server for 10 years

Recently, Neople, a South Korean company, publicized its audit report, which showed that Tencent will renew the agency contract of DNF Chinese server for another 10 years.

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China eclipses Japan for second place in iOS App Store revenues

The country’s Q1 2016 revenues just barely beat Japan, said app analytics firm App Annie. Although China’s performance has been on the increase for some time, it appears to have accelerated by almost 2.2 times between the first and second

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Korean mobile game firms “learn from Chinese counterparts” in deceptive sales gimmick

Mobile game companies have come under criticism for failing to protect consumer rights as some of them are luring people with discounts right before the termination of their services, government data showed Sunday. Such mobile game service providers have caused

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